THE PLAYBOOK · 6CHROME
How to play FreeCell
FreeCell gives you a focused activity to play in your browser. Build four suit foundations from ace to king. Keep the game area visible while you use its controls. Compare the starting position with the example in the Guide. Keep the game area visible while you use its controls.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Make the controls familiar
Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Keep the objective visible.
Your goal
Build four suit foundations from ace to king. The feedback beside the game helps you follow the round. The example below illustrates a decision.
Step by step
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Read a button’s label before selecting it. Return to the rules if the result is unexpected.
A useful example
With two empty cells and no spare empty column, a group of at most three cards can move together. Use the example as a guide rather than a substitute for reading your board. Look for the relevant detail.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Compare the situation with the worked example. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.
Common questions
What is the goal of FreeCell?
Build four suit foundations from ace to king.
How do I control FreeCell?
The key detail is this: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
Before I begin, what example helps explain FreeCell?
For clarity: With two empty cells and no spare empty column, a group of at most three cards can move together.
What should I watch out for in FreeCell?
The key detail is this: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
While learning, what format does FreeCell offer?
Here is the relevant explanation: One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
For my first round, which play mode does FreeCell use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.